Janessa’s Post PAX Wrap-Up: Why is Nintendo so good at taking my money?
I was one of the lucky few to attend PAX this weekend for the third year in a row, and just like every year, my life will never be the same. All the big names were there: Sony, Microsoft, Bethesda and so on, displaying their upcoming titles with extravagant booths and sometimes scantily clad women. Being a straight female, I didn’t even notice the booth ladies until I accidentally ran into one because I was trying to drink from an open container and walk at the same time.
First Impressions: Mass Effect 3
After playing for several hours last night and quickly losing track of time, I can already tell that Mass Effect 3 is going to be a huge game to go up against. I’m looking forward to meeting all of the characters and finding out all of the twists and tricks this game has to offer, but for now let me offer my first impressions of the game.
First Impressions: SSX
First Impressions: Syndicate
I like to take chances on games a lot, especially when they have some sort of promise of originality. I took a chance on Brink last year and it turned out terribly. I took a chance on Sonic Generations and was incredibly impressed. This week I took a chance on Syndicate and came away, as Charlie Sheen would say: winning.
First Impressions: Amalur tastes good, but a bit undercooked
I’m knee-deep in Amalur now, a game that I can tell has a rich amount of content and some very stylish artwork. Yet something about it feels just a little…off. Its hard to put my finger on it, but maybe we can figure it out in this round-up of some of the early game’s highlights.
The Old Republic: First Impressions
Thursday night my brother calls me up to inform me that on complete accident he purchased two copies of The Old Republic, a game I know he was personally looking forward to (he was both a huge Star Wars and World of Warcraft fan, I guess I see the appeal). I had just about decided I wouldn’t be getting the game for the same reasons I decided to stay away from World of Warcraft. He informed me that he’d be giving the game to me immediately as a Christmas gift and wanted me to get on it as soon as possible. I reluctantly accepted and began a weekend of getting as much time as I could into Bioware’s new title.
Batman: Arkham City First Impressions
It comes as no surprise that Rocksteady’s followup to the critically-acclaimed Batman: Arkham Asylum starts off on a great note. Here are my first impressions of the game having played about 5 to 6 hours of it. Hit the jump for the full story!