Hey everybody, sorry for the extreme lack of content, but I hope the wait was worth it! I got to rethinking about some of the videos I’m currently doing, how I’m doing them, what I’m presenting and even where this blog is going. The result was a few new ideas regarding what I’m presenting and the first one of those ideas is a resurrected Indie Spotlight. Hit the jump for the first episode of the new format.
Fan of Fallout? This should pique your interest. Brian Fargo, creator of both the original Fallout and Wasteland as well as a plethora of gaming staples such as Battle Chess and Neuromancer, will be setting out to create a sequel to the critically acclaimed and Fallout-inspiring title from way back in 1988.
I’ve been all about The Walking Dead lately. The TV show couldn’t whet my appetite for flesh-eating drama enough and so I bought all of the comic book compilations. I don’t have much left to read in the comic though and there’s only one more episode left this season of the TV show on AMC. Will a video game version be able to fill the soon-to-come void?
Other than the unfortunate title, Catacomb Snatch is the latest game from Minecraft creators, Mojang. Its a sort of side-scrolling, shooter, RTS, multiplayer…thing. In fact it took me probably 20 minutes to figure out what to do. (The fact that the game didn’t have a proper read-me file didn’t help either….). While playing I took numerous screens and I figure I’ll try to explain it as best as I can after the jump, but I must admit its pretty damn fun and multiplayer looks even better!
And for charity no doubt! Mojang, purveyors of blocks and fancy hats are going to be doing a nonstop create-a-thon over the weekend for an unspecified game. It will last for 60 hours and will be hosted by my favorite indie bundle site The Humble Bundle. All proceeds go to charity in a classy move by Mojang and I imagine the game will be available at some point to those who donate. Also the offices of Mojang will be live-streamed during the process. The whole thing is already in progress so check it out!
So here I was Tuesday night writing an article about Notch and Tim Schafer possibly teaming up for a Psychonauts remake. It turned into a rant about why Schaffer’s brand of games don’t get made because they aren’t publisher friendly and why teaming up with Notch would possibly be the best idea ever. Then this comes along. Turns out Schafer and company were two steps ahead of everyone this whole time.
The Darkness was one of those quirky sort of games that blended a lot of alternative gameplay…things into its first-person perspective. None of those things were particularly groundbreaking, but it was a neat game in any case. I’ve had my eye on The Darkness II for the last couple of months and its sort of been lurking around, waiting for the hype of other games to cool down before it makes its move. Well to be honest its now or never boys, its a pretty dull time in video games right now, so its time to bring out the big guns, which they have done with this slightly cheesy, yet still fun trailer.