I’ve always considered myself to tread the line between hobbyist geek and hardcore geek. Those outside the world of geekdom would look at me and decide I was the nerdiest nerd to ever live. Those on the far side of hardcore geekitude would see as a mainstream, Call of Duty-playin’ frat boy. But in my heart I know I’m neither of those things and its why I think I can enjoy the best of both worlds. So maybe I should get into what it is I don’t actually enjoy. That would be things like far too obscure programming and mathematics references for me to understand.
That’s where the title of Notch’s newly announced game, 0x10c, comes into play and I begin to get a little worried about the obscureness. I learned about the game a few days ago and all of the core concepts stuck in my head, but while writing this very article I couldn’t for the life of me remember the name! And that’s really where it just begins.
For those of you not aware, the GDC is this week. Its a gaming conference that in recent years has highlighted some interesting announcements and some provocative lectures. Most importantly, for me at least, is the Independent Games Festival which coincides with the GDC and lets some of the most promising indie game developers show off their stuff.
Jens “jeb” Bergensten tweeted a new video that shows off most of the new features to Minecraft in the next 1.2 update. Its fun to watch and shows a little bit of the scope of the update, namely updates to mob AI to make monsters and NPCs much smarter, such as zombie pathfinding and skeleton survival. If you can stand the chiptune music, check out the video after the jump!
Other than the unfortunate title, Catacomb Snatch is the latest game from Minecraft creators, Mojang. Its a sort of side-scrolling, shooter, RTS, multiplayer…thing. In fact it took me probably 20 minutes to figure out what to do. (The fact that the game didn’t have a proper read-me file didn’t help either….). While playing I took numerous screens and I figure I’ll try to explain it as best as I can after the jump, but I must admit its pretty damn fun and multiplayer looks even better!
After putting Mincraft Monday on hiatus, I quickly realized that I didn’t have much other reason to return to the game. The official release has come and gone for Minecraft, to much fanfare, but now it seems like there isn’t much more to look forward to and my interest in the game has quickly waned.
I’ve heard of these 48-hour coding projects by-and-by in the past, but for the most part since I’m not a programmer I tend to not hear about them much. In the past year or so I’ve gotten much more in touch with the indie game movement and so its no surprise that this year I’m hearing a lot about Ludum Dare, a 48 hour game making competition.
This doesn’t mean I’ll stop doing Minecraft videos, just the regular Monday segment. After finishing out The End Quest I felt like it was necessary to take a step back to think about the next videos I wanted to do and they all will require a little more production value and love than a weekly segment can give. Look forward to some new, upcoming projects for Minecraft on fullnovazero!
The Quest continues! Yes, this is a huge update – some might say too huge, too awesome. Yes, there is nearly 45 minutes of me making an idiot out of myself this week. Too much you say? Well I beg to disagree. Today’s Minecraft Monday started out with a whopping 90 minutes of footage and each cut was like a skeleton shooting me in the heart.
Hit the jump for more!
Its been a long time coming, but Minecraft 1.0 has finally been released. In some ways I think the game has always been released. I never really imagined that updates would end either and it looks like they won’t anytime soon. For the most part I think this will be business-as-usual for Minecraft fans. Yes the game now costs $26.95 American and yes I paid only $13.66 for the game over a year ago, when it encompassed less than half of today’s features, yet the core of the game remained relatively the same (at least there were creepers!).
Hit the jump for the rest of the story!