Indie Spotlight: Gunpoint (alpha build)
Oh Indie Spotlight, its been awhile. I have to apologize for taking you all down that road of trying to make it episodic somehow. I don’t mind doing regular updates, but that format clearly did not work for anyone. Its way better to feature these games on a case-by-case basis.
I was able to get my hands on Gunpoint, which is a very high-concept indie game from Tom Francis (I actually wrote about it some time ago). I would call it puzzle, strategy and stealth all rolled into one, with a little dash of sandboxing opportunities. Add to that the slick 8-bit, yet beautifully designed artwork and you have Gunpoint.
This game has a lot of potential and I can’t fault the developer for taking his time to make sure he gets it right. As I point out in the video, the biggest takeaway I had was that level design would be a huge factor. The gameplay lends itself to brilliant opportunities to level design. If Tom Francis can find a way to leverage the indie community to build custom levels then I think this thing will gain a lot of steam.
I would say keep an eye on this one. We’ll be sure to post any big updates or pre-order information as it comes in.