Pikmin 3: Its about damn time

I was definitely a latecomer to the Pikmin games.  One of my buddies in college owned a GameCube and I spent a great deal of time catching up on the greats like Eternal Darkness, Wind Waker and Metroid Prime and of course Pikmin.

Pikmin struck quite a few cords with me.  Vibrant colors, cute cast of characters,  real-time strategy gameplay that worked on a console, none of that is really done very often.  The game even dropped the somewhat annoying time limit in its sequel and in college I found the game to be incredibly relaxing with the lights in my living room turned down.  But throughout the entire Wii lifespan Pikmin was nowhere to be found, 2004 was the last entry with Pikmin 2.

With no Wii representation, Pikmin has gone on hiatus for nearly 8 years.  Its honestly a very refreshing series compared to many other Nintendo titles, so I’ve been incredibly confused over why it hasn’t made a return until now.  Such is life though and the Wii-U is probably the right console to make a comeback on with potentially complex controls via the touchscreen.  Hit the jump for a short video preview.

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About Ryan Saul

Hailing from Portland, OR I work by day and blog by night. I like to consider myself a video game connoisseur, playing as many new things as I can get my hands on. Its hard to hold me down to one game for very long before I move on to the next big thing. Luckily, that works pretty well in terms of video game blogging.

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